Thursday, 28 February 2019

Major Production - Shoot Day Five

We hadn't actually planned for this shoot day to be our final day of production, however as the day panned out, we realised collectively that we could complete our filming by the end of the day, without rushing. So after completing our penultimate scene, we set off to the field to record the concluding scene with the main protagonists.






What want well and what didn't go so well is summarised in this vlog video I captured during the shooting week. I felt by doing these video's it would help me summarise easier what I felt worked and didn't work throughout the day and what could of went better. I've tried to assess my own work and speak about others in the team that I felt worked well/didn't work so well.


(Vlog post-shoot day 5)
What scenes we shot this day -
Scene 21, 22, 13, 23, 19.

Scene 13 & 23 - Fan scenes


Scene 19 - Field scene with Ralph, hallucination part


21 & 22 - Raid scene



WHAT-

So we first started off the day by filming scenes 21 and 22. scene 21 was just a warm up to the raid scene, (scene 22) so there wasn't really much to it. The set, lighting and camera were all set for scene 21 as it's another sequence within the dining room. So in that sense everything was ready, however we need to severely choreograph with the actors and reannactment team on how to approach scene 22! This scene took about an hour or so of the day to fully plan out how each officer would storm the house. As Will was blocking out the scenes with them, I was helping Aimee out with the GoPro's, making sure the angles were right and if they were on the correct part of the body. As well as this, the scene was a major pain, as we had the GoPro's on the officers, they would capture all of the rig set up in our dining room scene, so we had to move everything out for the takes we did with the GoPro footage on. Unfortunately one of the GoPro's had ran out of battery and we didn't have a spare, this was only a small hindrance as we got the desired amount of footage from them. After getting all of the coverage from the GoPro's, we set the rig back up in the dining room and continued getting all of the footage from our main camera, the Panasonic. After we got that scene done, we moved onto the field scene, which is a drive away from our main location. We took all of the crew and Ralph out to the field where we shot our final major scene for the day. We had to be relatively quick as the sun was going down and for continuity purposes it wouldn't work if some parts were super bright and others super underexposed. After we completed that scene, we called it a wrap but myself, Callum and Will filmed a few of the fan sequences towards the end of the day so that we could finally tie up all the loose ends and hand Aimee all of the remaining footage the following day.



LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS
The lighting for scene 21 was not really any different to any of the other scenes covered in the dining room. This was down to the fact that I didn't want to disrupt the continuity of the piece, and as the lighting was at a good and focused level throughout, there was no point of changing it now and I can't make sense of trying to fix something that isn't actually broken. I made sure that the framing and movement for this scene was quite tame, in anticipation for the next scene, I wanted to be building up to it through the use of quite generic shots, lulling the audience into a false sense of security to have them thrown back by the foreboding onslaught that is about to entail. So the lighting for scene 22, as we first had the GoPro's running for this scene, I took all of my equipment out of the dining room, and had them complete the scene from the top about twice with just the GoPro's on. The footage looked good but at times the GoPro's would slide down the back of one of the actors and you'd be able to see nothing. We corrected this though as the shoot went on. I wanted this footage to give the widest possible angle, and it would serve it's purpose by presenting itself as authentic looking footage, so that's why we attached it to the barrel of one of the guns to have a totally real perspective. This footage would also give the sequence that dynamic edge that it needs as it's such a fast paced scene, we need as much coverage as we can get so we'll cut into vast shots making it as chaotic as possible. So after we secured that footage we set back up the Panasonic/LED Lights/Tripod and began the filming process again from the top.
I didn't want to but thought it would be wise to record the scene from the static master shot just in case we needed it to cut back to as a filler, I always made sure to use this shot as it acted as a safety net, in case we missed any shots to cut to.  The reason why I didn't want to use the master shot for these scene was because I felt we didn't need to, additionally I felt as if it should of been all handheld. After speaking to Will we came to an agreement on that this scene should be shot handheld as it supports the anarchic & mad struggle the boys are experiencing, so I captured the scene as such. I made sure to get singles of all the characters reactions, and point of views from their perspectives as I felt we need to squeeze every ounce of intensity out of this last sequence as it's our chance to make it as crazy as possible. I thought this scene would be best set on auto-focus but I managed without, and I'm glad I stuck with my decision on that, haven't looked back on some of the footage, the moments it goes slightly out of focus adds to the narratives stupidly chaotic situation and once again allows the audience to submerge their-selves into this state of affairs.
The field scene in terms of lighting was fortunately quite easy to piece together, I set up one LED just incase the sun was moving to quick for our slow paced organising of the sequence with the actors. I brought a reflector too, so we could utilise some of the natural light out in the open instead of using artificial light. The LED light was used briefly, just to balance one side of Ralph's face to the other side  that was being slightly overexposed on the other side by the sun. In terms of the framing, this particular scene was one we'd blocked out shot for shot so we were quite confident on boxing this one off relatively quickly. I didn't want to rush it though, as there's no point if it could risk having to reshoot it all over again. We set up the characters in a triangle position, I'd place myself at the bottom of the triangle with my camera lens as wide as it could get to capture the establishing shot. I shot from the top all the way to the bottom capturing the master shot/wide shot from this angle. Then like the rest of the scenes I made sure to get every angle I possibly could, I shot the over the shoulder shots first, from the perspective of Ralph, then Plant B, then Plant A. I was fully aware of the 180 degree rule and made sure of myself not to break it by setting markets in the grass. Finally I finished on shooting all of the single close ups of each plant and Ralph, the tricky part was for Andrew getting the sound, as I was recording him, Andrew had to make sure he was out of shot. In the end we found the solution to this. My record settings that came in super useful for this particular scene were my zebra and peaking levels on the LCD screen of the camera. I was able to tell what parts were peaking/overexposed, and corrected the exposed areas by turning on the ND filter to about 1/64.

After finishing this scene, we knew we had basically wrapped up for the whole shoot week! We just needed to capture the fan moments, so myself, Callum and Will did that. The lighting was pretty formal, using one LED light, shining it onto the roof of our room used to capture this scene. I like to bounce the light from the roof onto the subject because it acts as a buffer, softening the harshness of the LED lights. As we knew these clips were only going to be brief, I wasn't too concerned about any particular movement of the camera, I wanted to make sure however that we had several angles to play around with once it came to the edit, allowing Aimee to make as many changes and choices as she needs to. I utilised once again the rule of thirds setting, this setting is desirable when you want to achieve a composed shot. I felt it was a necessity to have as these fans will be watching from their home in a clean and presentable manner, completely juxtaposed against the conflicting imagery on the other side of the webcam, where chaos ensues the characters, physically and mentally.  




f/ FULLY OPEN 
ISO - 60
Shutter Speed - 1/60 
White Balance - 5000K
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f/ FULLY OPEN 
ISO - 60
Shutter Speed - 1/60 
White Balance - 5000K
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f/3.4 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
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ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
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f/3.2 
ISO - 320
Shutter Speed - 1/60 
White Balance - 5000K
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Static



WHAT I LEARNT & EVALUATION
- We took a while to shoot scene 22, I think this was due to choreographing out the scene more in depth with the officers than we first had planned too, this may of slowed down our pace for the course of the day.
- It was an experience to have that many people on set, it was a big juggling act, making sure that everyone is doing their job at the right time and place, it's very difficult so I can appreciate the job Will had must of been really challenging. But he did it!
- I knew that the colour grade was now going to be my next big challenge. I needed to begin research on what will be best suited to this piece and bring it to life.
- I'm not 100% convinced on the coverage we got of the fans, and I don't know if they'll suit our piece but we'll see once we begin the edit! 
- The field scene was shot pretty fast and i'm concerned some members of the group may of had their own interests at heart on driving the scene to get finished early rather than completing it when it was meant to be shot. I don't want to regret anything so that's why I would of preferred to wait and shoot it later, but maybe with hindsight we did the right thing, only time will tell! 
- The raid scene went well, I'm looking forward to how it turns out in the end, hopefully we got enough coverage on the rest of the cameras to make it short, snappy and chaotic!  




Wednesday, 27 February 2019

Major Production - Shoot Day Four

This day was much more relaxed than the others as we had got out the way one of the heftiest scene's within our project, the penguin sequence, which was scene 20. It didn't necessarily have a direct and obvious impact but I felt like everyone had a different kind of subconscious feeling towards the approach of the day, in terms of our pace and efficiency. It definitely didn't have an negative impact, more so just a slower approach and making sure we got every shot we needed and Will was happy with the performance.
I think at this stage, everyone knew the hard hurdle had been climbed, so we lifted our foot off the acceleration by, 1%, maybe 2. 






What want well and what didn't go so well is summarised in this vlog video I captured during the shooting week. I felt by doing these video's it would help me summarise easier what I felt worked and didn't work throughout the day and what could of went better. I've tried to assess my own work and speak about others in the team that I felt worked well/didn't work so well. 


(Vlog post-shoot day 4) 



Scene's filmed on this day - Scene 17, 18 - Two of the hallucination scenes.


WHAT -
This day was theoretically quite short as it was only two scenes but the scenes were again very complex to piece together visualy. Scene 17 was Danny's hallucination which involved him being dressed up as a chef and believing he was on a TV show presenting a chef programme. We set the mis en scene and dressed the character accordingly, at the end of this scene we would have a dark monster enter the background of this piece, for this will be the running dark thread throughout the hallucinations, linking them all together. For scene 18 this was Sam's hallucination, a scene where he wakes up in his bedroom with a large smile on his face. He gets up happy as larry, pulls open the curtains, then unlocks the door to be greeted by the monster that keeps entering their hallucinations. It took a full day to film, finishing up at about 4pm.




LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS
The lighting for scene 17 was quite brighter than usual, I wanted to try and make it look like a studio lit room. So to do this I blasted the tungsten from outside through the window behind Danny, as well as having the LED placed directly in front of him to have maximum coverage of light. So we were only really using one LED light and one tungsten, in comparison to the rest of the shoot we'd been using three LED lights. I also tried to emulate the aesthetic of a studio shoot by trying to record in that way too. So I made sure to set up and use the tripod as much as possible, to have extremely tight shots with no movement whatsoever. As Danny was meant to be a presenter in a TV show, it only felt right to shoot in this particular way, to indicate that he's meant to be a TV presenter. I tried to use a minimum amount of actual camera movement for this specific scene as I felt it was warranted. It wouldn't of suited the scene I personally believe and so did Will. I used my rule of thirds setting quite heavily for this scene as I wanted a nice balance on either side of Danny in terms of subject matter on each side. Macro lens was also used throughout this scene as there were some extreme close ups for this scene, and the auto macro lens really helps accentuate the tone of the shots and reinforces the point we were trying to get across; that he is a presenter for a cooking show. The lighting for scene 18 was quite difficult to get right, as the room was quite tight for space. So we got all the shots from within the room first with the door shut, I'd placed the camera and light right next to it, giving us as much distance as possible between us and Sam. I made sure my lens was at its widest possible lens configuration to achieve that spacious/free feeling when Sam wakes up. For this scene, we recorded handheld as this sequence in my opinion was more suited to this type of filming. It was a faster paced scene, with a more darker and shocking reveal. This allowed me to be a bit more experimental with the crash zooms, and it was a scene which utilised the point of views very well. The point of view shots in this scene work because you can see the fear in Sam's eyes, we made sure that Sam were to look into the lens, as the camera was acting as the monster coming for him. I didn't really need to use many settings for this scene as I wasn't overly concerned with the rule of thirds, or with it looking pretty, I wanted it to be immersive for the audience, to make it an uncomfortable watch. 


f/3.8 
ISO - 600
Shutter Speed - 1/60 
White Balance - 5000K
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Handheld
f/3.2 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
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Static
f/3.4 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
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Handheld
f/4.5 
ISO - 320
Shutter Speed - 1/60 
White Balance - 5000K
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Static
f/3.8 
ISO - 320
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Handheld



WHAT I LEARNT & EVALUATION


- This shoot day was good for the way I utilised the lights, I feel as if i'm really mastering them now. I'm able to light up the rooms without making myself question the authenticity of the piece.
- Myself and Andrew keep finding ourselves bumping into each other as we're both trying to find the best spots for each new scene, need to do further blocking on the new scenes.
- Each day allows me to think clearer about the next oncoming shoot day, leading me to concentrate more on each of the new scenes that we're about to shoot, which I really enjoy.
- The crew and cast are beginning to feel like a small community, everyone is bouncing off one another, but also I can feel the energy being slowly drained from our bodies. It's been a long few days.
- We forgot to digitalise the footage today at lunch, and this just backlogged everything for the end of the day which resulted in Aimee leaving way later than expected. We have to remember and keep on top of these things as we can't be getting sloppy towards the end of the shoot week! 


Major Production - Shoot Day Three

On this shoot day, we had a fair bit more to do in regards to filming and blocking out. In the schedule we had down that scene 15 would be shot the following day, however we were doing a scene that required us to of completed scene 15 as the narrative needed it. So we had to squeeze in scene 15, to complete the recording of scene 16. The reasoning behind it was due to some webcam footage that we'd of filmed for 15, would be required for scene 16, (Graham's house scene).


(Shoot week schedule)




What want well and what didn't go so well is summarised in this vlog video I captured during the shooting week. I felt by doing these video's it would help me summarise easier what I felt worked and didn't work throughout the day and what could of went better. I've tried to assess my own work and speak about others in the team that I felt worked well/didn't work so well. 

(Vlog day post-shoot 3)

Scene's filmed on this day - Scene 4, 15, 16, 20



WHAT -
This was no doubt the hardest shoot day of the week, even though we haven't filmed the last 3 days, I just know that this was the most challenging because of how many scenes we were doing and also the content of scene 20. Scene 20 was the penguin scene which involved lots of logistical energy, as we needed to shoot the whole scene with Graham not dressed as a penguin first, remembering to capture every single shot with her not being a penguin, then to quickly get her changed and into the penguin costume, ready for shooting the whole scene again but as her being a penguin. Not only was this scene quite difficult to pull off but also we had scene 4 which was the pub scene. Now this scene at first didn't appear to be an issue but once we rocked up to the location, Will completely froze, not really knowing what to do, so I used my initiative, set up around a table that Callum had selected and I kind of just directed that scene. I think we may have to reshoot as I'm thinking back now and I may of potentially broke the 180 degree rule, we'll have to see but hopefully if I have, we can figure a way out of fixing it in the edit. Scene 15 and 16 were relatively easy scenes, we had to however get Aimee to put graphics on some webcam footage that would be used for scene 16, (Graham's room) as she would be watching them on the 'live' stream. So that needed to be complete before we could actually start scene 16. So we did run over into lunch time slightly to just get that scene sorted as the graphics weren't ready until around lunch time, and I wanted to get it shot as soon as really because I knew the penguin scene was after lunch and I wanted as much time as possible on that sequence.


LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS

For the pub scene, I wanted to balance the vast amount of light blasting through the window by countering it with using the LED lights on the Sam and Graham's other side. I felt I managed this quite effectively and it didn't look to jarring, in fact I felt the light for this sequence was probably the best i've filmed yet. I wanted to give this scene a more natural look because of it's natural setting, I thought it would go hand in hand. Because the table was against the wall, when I went over the shoulder of Sam I had to move all of the lighting kit behind Sam to blast onto Graham, this technique was used throughout the whole scene, so I made sure to save time and energy, to shoot the entirety of the sequence from Sam's perspective first, getting all the coverage I need, then move onto shoot from Sams. This worked out to be a very good plan to stick to in regards to all of the shooting days. Following on from the shot list, we wanted this scene to be quite tight and nippy, so when it came to the edit it should be nice to play around with. So I shot an establishing shot of the pub, which would be our entering shot, then starting on a medium shot of Sam. I made sure to get close ups of both Sam and Graham to really emphasise the hatred they hold for one another. This scene didn't really need a shotlist as it was really easy to follow the conflict and what to record. I made sure the my rule of thirds and macro image was set on the camera as again I wanted to capture really crisp, beautiful and symmetrical visuals of all of these scenes. This brings me onto scene 16, this scene was quite difficult because we were meant to be creating Graham's room, which is meant to be quite a dark place. So to try and capture that and portray it visually, I restricted myself to just one LED light, placed it in the corner of the room on a very dim strength, used a reflector to beam some extra light on to her face without having to increase the brightness of the LED from the source. I tried to get some coverage of the blinds being shut, to really emphasise the lack of light coming in and being presented. This is a scene which I utilised the point of view shot, as I used the camera as the laptop, so we had Graham stare down the lens barrel. This is because from research, sitcoms often use the point of view shot to heighten the comedy of a scene and it also adds shock factor. 


The lighting for scene 20 was similarly set to how it had been for the majority of our kitchen scenes, however we did dim down the LEDs only because it had hit around the 1/1:30pm mark and the sun shines through the back door, completely filling the room, and you'll be able to see in the edit that the actors are blown out. Unfortunately there was nothing about this that could be done, it creatively wasn't what we wanted but we had to live with it. I decided with will that it'd be best to approach this scene handheld to add to the chaotic/anarchy tone of the scene, really reinforcing the fact that it's the meltdown of a trip, also trying to give the audience the perspective of the boys, to really live through their experience of this wild trip. This leads me onto the framing for this sequence, it was mainly medium to medium close up shots of the characters, really wanting to avoid the use of the master shot in this as it's quite a extreme situation to be in, so to create that sense of madness I gathered quite a lot of close ups from each of the characters perspective so that Aimee had a lot of manipulate in the edit. For this scene I did have to change my camera settings slightly, I went to the auto-focus instead of manual, as I was acting from the perspective of Sam, and he turns around to face this monster, so I thought it'd be to utilise this tool. Another interesting technique we decided to use, was the crash zoom. Will had thought to use it after seeing it utilised in the sitcom 'Its Alway's Sunny In Philadelphia' and it captures the audiences attention in a completely nuanced way than to a generic cut. We used the crash zoom on the monster, to heighten the anarchic experience the boys were having, and it adds pace to the scene which is already incredible fast with juicy action. 
In regards to all of my other camera settings for this day, i.e the rule of thirds, colour histogram etc, I kept them the same as I'm trying to capture a consistent aesthetic throughout and I feel these tools really aid me in doing that. 


f/3.6
ISO - 100
Shutter Speed - 1/60 
White Balance - 5000K
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Static
f/3.2 
ISO - 100
Shutter Speed - 1/60 
White Balance - 5000K
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ISO - 200
Shutter Speed - 1/60 
White Balance - 5000K
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f/OPEN 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
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Static



WHAT I LEARNT & EVALUATION

- It was our first use of the crash zoom and I think we utilised it well, and we will be using it more frequently after this experience.
- It was really good being on location and working with such a big team that day, as we had other crew members join us to help out on it as it was scheduled to be are biggest day yet. 
- there was difficulty to make a room look dark, but also to try and keep a persons face well lit, so I think that's a skill that i'll need to keep working on. 
- I'm getting to grips more with the camera as each day goes on which is a huge benefit to our project. I feel i'm only getting better with it.
- Tempers did rise however when Callum and Aimee left, between myself, Andrew and Will. I've explained this in the vlog but I felt some people weren't taking this process seriously and thought we'd wrap at 4pm every day. 
- Overall, having completed this day, I now have faith in completing this shoot week as from here on it's easier than today, in terms of the amount of scenes and the blocking of them! 





Major Production - Shoot Day Two

For this day, we had a slightly shorted schedule as prior to this on shoot day one we managed to film another scene within the day. So making the day more free which helped out a lot with the scenes on the day two, as it gave us more time to think about each scene that was going to be undertaken.

Scene's that we completed on shoot day two were -

(Shoot week schedule)




What want well and what didn't go so well is summarised in this vlog video I captured during the shooting week. I felt by doing these video's it would help me summarise easier what I felt worked and didn't work throughout the day and what could of went better. I've tried to assess my own work and speak about others in the team that I felt worked well/didn't work so well. 



(Vlog post-shoot day 2)

Scene - 9, 10, 11, and 12. - Dining room scenes.


WHAT -
We had already done scene 8 on shoot day one, however Will and I had noticed that you couldn't really make out what was on the table, so we decided to reshoot the master shot from scene 8 so that we'd have no issues with continuity within the edit. This did mean though however that I'd already set up the lighting equipment and camera/tripod for this the day before, so in that sense I was pretty fortunate and there wasn't much to move around/play with regarding the lights. After fixing the position of the master shot we carried on with filming all of these dining room scenes. As it was quite heavy with dialogue, I knew we had to follow the shot-list and make sure we had a variety of different shots to get so that once it came to the edit Aimee had a lot to edit with, to make these scenes less lethargic but more energetic. As all of these scenes are based in the same location the positioning of lights and the camera only really changed when we were capturing different angles, so I filmed all of these sequences from the master shot first, literally going from scene 9 all the way to scene 12 with the master. Then once we retrieved all this footage from the desired shot, myself and Will told the actors that we'll go from the top of scene 9 again, just from different angles. We started with all the singles of the actors, then got some two shots, then close ups and extreme close ups of the actors. I made sure that i'd get some action shots of the actors doing things, i.e pressing buttons on the laptop etc. As we were doing this sequence, I thought it'd be a nice idea to replace the laptop with the camera, to give it the feel that we the audience are the laptop, and the characters are staying into us. This wasn't on the shotlist, but I thought it'd add a bit more depth to our piece and felt it suited the kind of aesthetic were going for. I made sure all the settings were the same from the prior filming day, did this by having everything set up before the actors came in the morning, and turning on all the lights and camera, leaving me ready to jump into action straight away.

We had a slight issue that arisen on the day, Andrew had left the boom pole leant against the wall, it then slid down the wall and whacked the wire connected to the lamp on the table (which was a key light for the characters faces), and smashed it on the floor! So we had to think of a way around this smash as the light had been on in every scene up until number 11? We found a solution by adding in a small piece of dialogue, which Ralph and Sam ridicule Danny for smashing the lamp accidentally. I feel as if you wouldn't really be able to tell that it was a thrown together piece literally there and then. From then on I made sure that the LED light to the right of me was at a much brighter strength than it was previously.

Half way through the day, when it came to about lunch time I'd make sure myself and Andrew would give Aimee our footage from both the camera and tascam for her to digitalise. This will continue throughout the whole shoot week as it's extremely efficient in the way we keep on top of our footage and maintaining a good work flow. I made sure that at lunch time i'd put all the batteries on charge from the camera and lighting kit. This was also the first day where we started using a monitor screen for everyone in our crew to see how it visually looked on a bigger screen.




LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS
I made sure that the lighting within these scenes was consistent with how it was the previous day, even though they're different locations I wanted a steady and neat finish to the aesthetic. I had two LED lights, one to the left and right of me, the one on the left was pointed upwards to the ceiling, whereas the one to the right was faced towards the characters as this was to now fill in the gap that was left due to the destroyed light. I also thought it'd be a good idea to have a back light behind the wall in the kitchen, obviously unable to be seen, but i've positioned it to make it look as if it's natural light coming in from the kitchen window. I felt this was a significant addition to the lighting set up because it filled the room with more light, which because i'm filming in log-format, will give me more depth amongst the highlights and the shadows, hopefully resulting in a much richer colour grade. Throughout the shoot days I had the colour grade in mind, so I was keeping an eye on the colour histogram, making sure all the colour popping through were equal so that when it did come to the colour grading stage, there wouldn't be a dominant colour shining through.

As we'd done scene 8 the day prior to this, framing wise I knew how the day would start off. Additionally as we knew the filming for scene 8 needed doing again, I organised the camera appropriately. The only scene that would require setting adjustments would be scene 11 where we meet the drug dealer outside the front door. For this I just slammed down the ISO, slightly closed the iris so restrict some of the light coming in and set up camera in a position that would best portray him as a drug dealer. We wanted this scene short and snappy, so I got two point of view shots from the perspective of the drug dealer and Ralph, for the money shot, we did record a shot where the camera acted as the drug dealer and the money was thrown into the lens, acting as his face. I'm not sure if this will make the cut but I felt it could work. Peaking, colour histogram and the zebra came in handy for this specific scene as it was outside and I couldn't really see much of the actual footage on the LCD screen because of the brightness. I was able to maintain enough control on the image because of these tools which ultimately saved the footage from being unusable. 





f/3.8 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Handheld
f/3.8 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Static
f/3.8
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Handheld
f/ FULLY OPEN 
ISO - 60
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Static
f/ FULLY OPEN 
ISO - 60
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
Handheld




WHAT I LEARNT & EVALUATION
- This day finished quite quickly and we were able to look back at all of the footage we recorded and conclude on whether or not we needed to do any reshoots. 
- I felt as if when we did the drug dealer scene, it may of been overexposed, but that's my fault with using the log format and not realising. 
- Another day with the actors made me realise how great they were at their lines and delivery. 
- Tension was beginning to build amongst the crew, we were getting ratty on set and not being particularly professional. 
- From the first day I knew that this was going to need concentration and patience, where as I felt other people in the team didn't have that mindset. 
- Overall the day panned out pretty well and went smoothly. I know that we had the whole day to shoot these four scenes so it's about taking your time, and reshooting the scene from the top if need be, to get the right shot. 











Tuesday, 26 February 2019

Major Production - Shoot Day One


As this was the first day, i was pretty apprehensive about how everything would unfold. Thanks to Callum's break down of each day, we had a clear path on what direction things would take and when they needed to be done by. We had all of Danny's room scene scheduled for our first shoot day, and then following on from that the majority of the shoot would be in the dining room. As you can see below some scenes were shot on different days due to time management, and I mean that in a positive sense. We were able to get through some scenes quicker than we anticipated, so with the spare time we thought it would be good to shoot one or two extra scenes to free up a day which had a lot of scenes in it.
(Our shoot schedule for the week)



Scene - 1, 2, 3, & 5. Danny's Bedroom -

EQUIPMENT LIST - 
LED Lights x2
Panasonic DVX 200
Tascam & Boom pole/mic
Tripod
Sony A7S
Reflector
Tungsten x1

WHAT
So these first few scenes were all located in one space, Danny's bedroom. I had two LED's set up around the back of the room, facing up towards the ceiling to fill the room as much as possible. This was to act as the natural light beaming in through the window. The tripod was set next to the door, it was a tight squeeze as the fixed lens didn't allow us to go as wide as we had hoped for. The test shoots were fine with the lens as we only had ran through this particular scene with two people, but it wasn't a major issue. Scene's 1 to 3 were shot in about an hour or so, we were very efficient for this first day of shooting, so we motored through out.


LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS
As explained above in regards to the lighting, it was quite a simplistic backdrop for the lighting, I wanted to make sure that the lights were as natural as possible, making sure it wasn't too overexposed as the characters were sat right next to the window which was a concern at first. I had the lights titled up, being weary of not blasting out the actors faces with artificial light as it would create too much contrast and peaking on the skin. The framing was quite tight within this sequence, I was following my shotlist and Will's storyboard for each of these scene's closely, allowing each recording to flow as smoothly as possible. For these first few scenes I wanted it to be mainly handheld, apart from the master shot on the tripod that would include all 3 of the characters. This creative decision was down to Will wanting it to have a similar tone and aesthetic to The Mighty Boosh, in the sense that it has these long wide shots that show off the mis en scene and characters to their full effect. We shot each of these scenes through the master shot first, capturing all of it from that angle, and then going onto the singles and close ups. This made complete sense, as it made shooting the scenes much easier to follow, shooting each scene from the top from one angle, then moving on to the next. As we'd be doing this, I'd be ticking off the shots on my shotlist, keeping a track on what shots we have completed and may/may not of missed. We had one tracking shot of the feet for this sequence, this was relatively hard to pull off as the room was quite tight, so we manoeuvred  around the table and got the actors to sit closer and legs together. I placed the camera on a matt and stuck it on with sellotape, and tried my best to create a smooth tracking shot of the feet. It took about 6-7 attempts, and there was a slight bump in the ground which it kept on knocking, so I got the best one I could then told Aimee to make sure we add some image stabilisation onto it, I also had image stabilisation turned on on the camera as well to try and get that smooth and fluid aesthetic that we needed.

I had already sorted out the cameras recording settings (did it the night before shooting), making sure that it was on the log format recording, with image stabilisation, macro lens, zebra, colour histogram, peaking, black bar ratio, and rule of thirds all on the LCD screen display the camera has. All of these tools dramatically help my approach and with giving us the best possible visual outcome for this piece. The macro lens helps with when you're capturing extreme close ups, to help stay crystal clear and create a immense depth of field, this helped with the coverage shots on this first scene, captured the microphone is the perfect example. The zebra and peaking helped with my exposure dial and what I was focusing on. As sometimes I found it hard to see what the camera was focusing on as the built in LCD screen looked slightly soft but then once plugged into a monitor you could see that it was in focus. So the Zebra just helps with making sure your subject matter is in focus so this is ideal for long shots, used mainly on our master shot within the first few scenes of this sequence. Additionally the rule of thirds & black bar ratio were my main tools that stayed on throughout the entirety of recording. As we were going to add the black bars at the top and bottom of our project for the cinematic look, I needed to give more head space to each scene, taking into consideration this effect that we'd be using. Admittedly some of the shots looked quite strange when recording but then i'd look back on the LCD screen and see the white aspect ratio lines to get a gauge of how it would actually look with the black bars in and it made sense after that. The rule of thirds was another key tool as it helped with my framing and keeping a consistent aesthetic throughout these first few scenes. It allowed me to make sure everything was angled correct and symmetrically, and as this was the first sequence I needed to get the ball rolling on the right path so I had a good foundation for this piece to start off with.


f/3.2 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED

f/3.2 
ISO - 320
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED


f/3.2 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED

f/3.2 
ISO - 500
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED




What want well and what didn't go so well is summarised in this vlog video I captured during the shooting week. I felt by doing these video's it would help me summarise easier what I felt worked and didn't work throughout the day and what could of went better. I've tried to assess my own work and speak about others in the team that I felt worked well/didn't work so well. 

(Vlog post-shoot day 1)



Scene - 6, 7, & 8. - Dining room scene, beginning of -

WHAT -
As these were the first scenes of introducing the new location, the shots had to be right as they'd be the starting blocks of our project, meaning they'd all have to be consistent and continuity would have to be bang on. Will and myself blocked out the scenes with the actors firstly, letting them know at which lines they move and stand up.  I had set up the lights so that they were next to myself, I stood inbetween the LED lights set up. It was mainly shot from the master shot, apart from the scene where Danny goes to the bathroom, that was all handheld. To get the shot in the bathroom, we stuck an LED light in the doorway of the bathroom, facing upwards, as the actor had his back to the light, it really darkened his face which was not ideal. So we used the light and fixed it up facing the ceiling to brighten up his face. Also as this scene was a psychological self-monologue, we needed to record Danny say the line first, record the time of how long it would take him to say it, then remember the time, lets say 10 seconds, then record him for 10 seconds saying nothing. This would be where we then dub over the inner monologue that Danny says. 

LIGHTING/FRAMING/MOVEMENT/SETTING DECISIONS
Following on from Danny's bedroom scene, we began to film the main location scene. So for this specific room, the lighting was a very similar set up to the bedroom, however it was slightly darker due to the lack of natural light leaking into the dinner room, So I had to use 3 LED lights, I placed 2 of the lights in front of the table, on either side of the camera. This made life easier for me if ever I needed to adjust the temperature or brightness of the lights I could manipulate so without moving from the camera. These two lights were the main source of feeding into the natural tone of the piece, these lights would give it the authentic feel that it required. Then with the third LED light, i'd place this at the back of the kitchen, as a back drop light which would give a consistent light look around the room, maintaining the same amount of light around all of the set. The two lights that sat beside me were aimed upwards, as this would cease any major shadows from appearing on the walls from the lights, and it would also fill the room with the light more evenly, making it a more authentic and believable set. I was also instructed by one of my DOP's who I contacted that this is a good technique for filmmakers on a budget to use, so I took on this advice and it helped massively.
For the framing of these sequences I made sure I followed the shotlist that we had on set. The master shot I felt was perfect, it included all the characters and the waste they had got through, showing the character's' surroundings and emphasising their state of mind. I tried to use as much handheld as possible when not recording the master shot, as I felt it was appropriate for the piece. This is the first shoot day where I kind of went off the track of the shotlist, and added in a few more extra shots, the main one being the perspective of the laptop. I thought throughout the shoot day that I should include more point of view shots, as they're commonly used in sitcoms, and after speaking with Will and Callum, we both agreed that once it came to the edit, they'd offer a different look than the more generic shots we had recorded. There hadn't been loads of camera movements deployed throughout this shoot day, as the action didn't warrant it, but we did try to track Danny pacing up and down the kitchen, to add an extra layer to his psychological state. However i'm not sure if this will make the cut.  

 f/3.6 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED

 f/3.2 
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED

f/3.8
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED
 f/3.8
ISO - 400
Shutter Speed - 1/60 
White Balance - 5000K
UNGRADED



WHAT I LEARNT & EVALUATION
- As this was our first day shooting with everyone on set, I learnt that patience is a virtue. Waiting for everyone to be ready was extremely tedious and frustrating, it did really test me at times but it's one of those things you have to accept. 
- Using the clapper was pretty hard, that also took a while to get used to and appreciating how significant it is as we were using the tascam to record sound separately, so we needed it to match up the visuals and sound.
- The lighting was good all day up until about 12/12:30 as this is when the sun would leak through the back door and lye on the characters. This is an issue highlighted.
- It was good that we became very efficient with digitalising footage, was happy with how that all worked out at lunch time, it was very effective.
- We realised that it was much harder though to match the sound clips that it initially was thought, as I hadn't turned on the internal mic on the camera, so my clips had no audio at all, making it super difficult to match up the clips from the tascam and camera, so for the next shoot day I'll turn on the internal mic, making life easier for Aimee in the edit.